Mario Kart 64
Spaghetti Kart · originally by Nintendo EAD
Mario Kart 64 running natively on PC, from the Harbour Masters, with widescreen and a smooth framerate.
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About
Spaghetti Kart is the Harbour Masters port of Mario Kart 64, built from the decompilation. Four-player split screen without the N64 slowdown, widescreen, and the usual Harbour Masters enhancement menu.
No game data is included. A small tool in the download reads your own US ROM once and writes the asset archive the game runs from.
- Widescreen and high framerate
- Split screen without the original frame drops
- Modern controller support and remapping
What you need
The port contains none of the game. These come from your own copy and stay on your machine.
Mario Kart 64 ROM (US)
The US release dumped from your own cartridge, in .z64 format. It is the only supported version.
1 supported revision(show fingerprints)
- sha1 · US
579c48e211ae952530ffc8738709f078d5dd215e
Hash is SHA-1 of the ROM in .z64 (big-endian) byte order. A .n64 dump must be byte-swapped to .z64 first. Source of these fingerprints
Check your file
Drop your dump below to see whether it is a revision this port supports.
Setup
- 1
Make sure your ROM is in .z64 format.
- 2
Extract every file from the downloaded archive into a folder of your choosing.
- 3
Run Spaghettify.exe (spaghetti.appimage on Linux) and select your US ROM. It generates mk64.o2r next to the executable and the game starts.
- 4
Settings and enhancements are in the in-game menu.